package 
{
	import flash.display.Sprite;
	/**
	 * 玩家人物类
	 * */
	public class Player extends Sprite
	{
		public function Player(size :int)
		{
			super();
			this.graphics.clear();
			this.graphics.beginFill(0xff0000);
			this.graphics.drawCircle(0,0,size);
			this.graphics.endFill();
		}
	}
}